The chart below shows the global sales (in billions of dollars) of different kinds of digital games

IELTS Academic Writing Task 1

The chart below shows the global sales (in billions of dollars) of different kinds of digital games from 2000 to 2006.

Summarise the information by selecting and reporting the main features and make comparisons where relevant.

Things you should know about Academic Writing Task 1:

  • You are asked to describe information presented in graph/ table/ chart/ diagram.
  • You have 20 minutes to finish the task and you have to write at least 150 words.
  • If you are asked to use the information presented in the graph you must be careful not to copy it.

In Academic Writing task 1, candidates are assessed on their ability to:

  • Organise, present and possibly compare data.
  • Describe the stages of a process or procedure.
  • Describe an object or event or sequence of events.
  • Explain how something works.

Model Answer

The bar graph illustrates the worldwide sales of four kinds of electronic games (mobile phone games, online games, console games and, handheld games) for seven years from 2000 to 2006.

Overall, it is apparent that only handheld games became continuously popular over the years.

In 2000, only two games named handheld and console games were popular in that year. The sales of handheld games were approximately double of the console games. Handheld game sales increased continually and reached their highest points, amounting to 17 billion in the last year. Simultaneously, console games followed the opposite trend and reached the lowest sales point in the last year.

Furthermore, with the rest of the games, there was no sale of online games recorded in 2000. Only about .5 billion online games were sold out in the next year. Mobile games hit the market in the following year. Both the games increased steadily from 2003 to till the end. Online game sales recorded at 8.5 billion whereas mobile phone games sales were crossed 6 billion in 2006.

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